3D Model Converter
6 formats — 30conversion pairs — free, no signup
About 3D Model Converter Formats
3D model formats store geometric data, textures, materials, and animations used in games, 3D printing, CAD, VR/AR, and visual effects. OBJ is one of the oldest and most universally supported 3D formats — a simple text-based format that stores geometry (vertices, faces) and references external MTL files for materials. FBX is Autodesk's format widely used in game development and animation pipelines, supporting complex rigs, animations, cameras, and lights. GLTF and GLB are modern, web-optimized 3D formats developed by the Khronos Group — GLTF is JSON-based and suitable for web delivery, while GLB is the binary-packed version ideal for embedding in web apps and AR experiences. STL is the standard format for 3D printing, storing only surface geometry without color or texture data. PLY stores point cloud data with per-vertex color, useful in 3D scanning. Converting 3D model formats is necessary for importing assets into different game engines, preparing models for 3D printing, optimizing for web delivery, or sharing models across different 3D software.
Popular 3D Model Converter Conversions
All Supported 3D Model Converter Formats
All 3D Model Converter Conversions
30 conversion pairs available
Frequently Asked Questions
What 3D format should I use for 3D printing?
STL is the universal standard for 3D printing, accepted by virtually all 3D printers and slicing software. OBJ is also supported by most slicers and can carry color information. For multi-material or multi-color prints, 3MF is increasingly popular as it carries richer metadata than STL.
What is the difference between GLTF and GLB?
GLTF is a JSON file that references external binary files (.bin) for geometry and image files for textures — good for development when you want assets to remain separate. GLB is a single binary file that packs the JSON, geometry, and textures into one file — ideal for distribution, web delivery, and AR/VR applications.
Can I convert FBX to OBJ?
Yes. FBX to OBJ conversion exports the mesh geometry and materials. Note that OBJ does not support animations or skeletal rigs — if your FBX contains animated characters, the animation data will be lost. For static meshes or props, the conversion preserves geometry and material assignments accurately.
Why does my converted 3D model look different?
Differences after conversion are usually caused by missing texture references, different coordinate system conventions (Y-up vs Z-up), or material properties that the target format cannot represent. Check that texture files are in the same directory as the converted model, and verify the coordinate orientation matches your target application.
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